When you have a Wild Magic Surge and roll a 1 on the d20 for that feature, you now roll on the Wild Magic Surge Table. HSS = Highest level spell slot available to you. Welcome to a Wild Magic Table 5e Guide. CryptoAdds in 80 new wild magic surge effects. 6. . However if your Tides of Chaos ability is on "cooldown" your DM can have you roll on the Wild Magic Surge Table immediately after you cast a Sorcerer spell of 1st level or higher bypassing the normal d20 you would normally have to roll. In this 1d100 wild magic table, I've combined inspiration from many of these sources as well as added a few of my own. Description. Twitter FacebookThe Wild Magic Sorcerer is possibly the strangest full caster subclass in the game; the d100 table of wacky effects is both the most appealing part of the subclass and a ticking time bomb that can result in instant death for your party. Better Barbarian Wild Magic. 26. If you score less than the cutoff you then roll on the Wild. I gave my Barbarian a wild magic Axe, which activates on a critical hit and makes the player roll a d100 for a wild magic effect. The Complete Virtual Tabletop. Casting a Wild Spell . Wild Magic on a failed check. So you check barbarian wild magic 9 vs barbarian wild magic 12, and check the bonuns on 10/11/12. The PHB one is really fast to use, and it'll be months if not years before you hit all of. Some will give you defensive benefits, some give you offensive options that you can use every turn. $egingroup$ @VLAZ the Wild Magic table is essentially 50 effects with a 2% hit on any effect on percentile dice, the effect is meant to limit to 20 giving 5% hit on any of them of those effects however the wording is difficult to clarify. Wild Zones: Some places are magically unstable. Some of these options. Check out a new Barbarian and Warlock. ## Barbarian Subclass ### Path of the Wild Soul (Revised) The realm of the Feywild abounds with beauty, unpredictable emotion, and rampant magic. A Potion of Bull's Strength. Here is one I made and here is one from Donjon. Some of these options are beneficial, while others have a negative impact. A secondary option is Zariel Tiefling which. gmbinder. If the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Constitution modifier. 3. While randomized, the effects are all positive (in stark contrast to the much larger wild magic table that the Wild Magic Sorcerer rolls on) and tend to be quite powerful. 0) Update! - Channel the Transformative Power of the Otherworldy Spirit Bound to your Soul with this New Half-Pact Caster! Choose from Six Sealed Spirits: The Ascended, The Cataclysm, The Cursed, The Fallen, The Formless, or The Trickster!A homebrew D100 Wild Magic Surge Table with a lot more power than the original. Wild magic is still a kind of magic so obvious choice is a wand/staff. You can look up the wild magic sorcerer subclass and it’ll give you all the info, but the shorthand is that there’s a low chance of a wild magic surge every time you cast a spell of 1st level or higher (1 in 20 chance, specifically). Like what might happen. If a Wild Magic effect is a spell, it's too wild to be affected by Metamagic. 3. Here’s a list of d100 random magical effects you can use in your fantasy tabletop campaign. In the thickest part, it causes a choking cough, but the players can push through as long as they can hold their breath. this is a cursed subclass and when you get lvl 11 you'll get to pass the curse on to other casters. And yet people have made…While raging, the Wild Magic Barbarian produces a random magical effect from the Wild Magic surging within them. Cheat sheets for relevant spell effects and. To determine what effect happens, roll percentile dice. Both the other options are way better. , 5% chance). I've made some balancing changes, mostly toning down any damage done, and added back in some new ideas, any suggestions and other ideas are welcome: Wild Magic. I absolutely love the new UA that came out yesterday, especially the Wild Soul Barbarian. Roll on this table at the start of each of your turns for the next minute, rerolling this result on subsequent rolls. Like I'm playing a wizard, the effect of 1d4 of my fingers migrating from one hand to another disables being able to use somatic spell. Path of the Battlerager. Wild magic sorcerer is higher risk, higher reward. Additionally, I have formatted it in the same style as the PHB's wild magic surge table, using the Homebrewery. Adds in 80 new wild magic surge effects. Only resets after a wild magic surge has been triggered. This isnt actually a wild magic subclass. Search reviews. 0]' 06. Effect. Extended Wild Surge Wild Magic Table. You cast Major Image centered on yourself, creating a 20 foot tall wall of fire, accompanied by metal music. 5The best weapon for most things is probably SoulForged Scythe with Ice element. These Barbarians manifest otherworldy magic to bolster their martial abilities. Wild Magic. Top 1% Rank by size. Cabbages sprout abundantly within a 30’ radius. He does not speak, however, he will move to the side of the road if asked politely. action also require a bonus action as you add 03–04 A siren controlled by the DM appears next to you loquacious verbal. My Path of Wild Magic Barbarian's d100 table vanished from the internet, so I decided to make my own for those who want more chaos in their chaos, but tried to removed some of the more headache inducing or unfun options. pdf Report ; Share. Perhaps an effect of the pact taking away the strength is other random effects as well. The best in slot special to pair with said scythe would be Ice Scythe due to its special making the opponent weaker to ice. Wild Magic Table. Here are what each column is supposed to mean. The general rules are as follows. Wild Magic (Barbarian Subclass) The wild influence of magic has transformed you, suffusing you with arcane power that churns within you, waiting to be released. d100. Wild Magic Barbarian. That’s 100 new Wild Magic Surges spread over 2 new tables! The point is that Wild Magic is out of control. Our dm has the player roll a d100 and he rolls a d100. This build is MAD. This is just a plain barbarian with useless abilities. A d20 result of 1-5 is bad, 6-15 is neutral, and 16-20 is good. One of the effects I have planned for sure is to trigger rolls on both of these tables. 51-52: A spectral shield hovers near you for the next minute, granting you a +2 bonus to AC and immunity to Magic Missile. 2. Effect. Your height changes by a number of inches equal to the roll. A rollable table (or roll table ), is a collection of items from which a single item will be randomly chosen. However, instead of rolling d100 and going straight in, you must first roll d20 to determine which of the three columns you’re going to use. Click below to start exploring: Barbarian: Path. Please help?The problem with optimizing a wild magic barb is the sheer randomness. Likewise, any distances stated in the table, except for effect 1 (shadowy tendrils), increase by 15 feet at 10th level, and again at 17th level. CryptoCaster becomes resistant to fire 1/2 damage for 1d6 x 10 minutes. 0 (Update) - Become the Destructive Force you were meant to be! Includes 40 Savage Exploits and 10 Primal Paths: Berserker, Brute, Champion, Totem. No plan — no matter how well conceived, contrived, or executed — survives contact with the enemy. January 17, 2023 May 16, 2022 by Paul Bellow. When I saw the new Wild Soul Barbarian, I was looking at the Wild Surge table and thought, "It would be cool if this had an option from every school of magic. Continuing the process of making a wild magic table for each school of magic. But, from the complaints I’ve read about the class, Path of Wild Magic doesn’t scale great at higher levels. Wild Magic Macro, no tables just command, 2020 edition. It's a play tested D100 Wild Magic table to make the Path of Wild Magic more interesting that I made for a game a few years back. Effect. Magic infuses your weapon. Submit. 0668 Caster can't use magic until he eats a pound of feathers, 669. He rolled a 41 on the d100, turning himself. Hero Forge® is an online character design application that lets users create and buy customized tabletop miniatures and statuettes. You might consider posting this over on r/d100 to get help building a wild magic table. Uploaded: 08 Aug 2023 . Path of Wild Magic. Submit. Starting at 3rd level, magic erupts from you as you rage. The dragon. This is a disambiguation page, which links to similarly named articles. d100 Race 01-04 Dragonborn 05-13 Dwarf, hillBarbarian wild magic is fueled by their rage, so I feel like it’s more appropriate that all of them have some kind of effect on combat as a result. Description . Especially the magical items. 14-1. Be perfectly clear Sylgar was not harmed. Adds in 80 new wild magic surge effects. If you roll a 1, roll on the Wild Magic Surge table to create a random magical effect. I want to design a chart similar to the wild magic surge table that creates effects that are potentially more detrimental to the caster but also some postiive effects as well. A Gargantuan spirit which looks like a flumph appears in a space within 30ft of you, and remains for 1 minute. The Path of Wild Magic table is pretty small (only 8 outcomes). Crypto38: Sleep: You fall asleep and are unconscious for either 1 hour, you take damage, or are given a kiss. When you activate Blood Magic. I have a tendency to get a bit bored with my own characters. Possible outcomes include damaging all nearby creatures, teleporting to a random space within 30 feet, or summoning a random nature spirit that explodes. their magic lost as family lines have become extinct. And we had nothing to do with it. Essentially on a Nat 1 or a Nat 20 attack roll, the string will automatically trigger a d100 bad effect or good. 05-06: You are immune to being intoxicated by alcohol for the next 5d6 days. d100 E ect 01 02 You discover an irreproducible Wild Magic Potion with 3 doses. Take a taste of the preview over on its DMs Guild store page! Cheers. require you to roll on the table to determine what random trinkets the characters find in key locations. Forceful - When you cast a spell of 1st level or higher, add 1d4 force damage to the target. spell magic of 15 or higher. For the next minute, you gain truesight out to a distance of 60ft. Description. Random Powell June 14, 2023. Wild Magic Surge table Tides of Chaos: Starting at 1st level, you can manipulate the forces of chance and chaos to gain advantage on one attack roll, ability check, or saving throw. It gives the world a feeling of vitality and energy. Unlike a wild magic sorcerer, the table for path of wild magic barbarians has only eight options, and they’re all beneficial. You are protected by wild, vengeful magic. Wild Magic Surge table for DnD 5e. There are some items in Tashas that make Wild Magic Sorcerer really fun: +X Bloodwell Vial (uncommon to very rare, att by a Sorc): +X focus, and you can recharge 5 Sorc points on a short rest 1/LR. Starting when you choose this origin at 1st level, your spellcasting can unleash surges of untamed magic. A ring that changes from silver to gold when the user touches a magic item with the ring hand. Have you taken a look at the Wild Magic Sorcerer table? Note that this is supposed to be rolled 1 out of every 20 spells cast by a sorcerer, so. Search GM Binder Visit User Profile. At 3rd level, a barbarian gains the Primal Path feature. Eventually, if you want to try for a different effect. I also added a lot of variability to these effects so some are very good for you while others are. Wild Magic barbarians want to be hit at high level to trigger their Unstable Backlash. Wild surges proc randomly and more often as you take damage during a fight, and the table of possible surge results is increased from 8 to 20. The key thing with this table is that it reduces repetitiveness while keeping the same balance. Additionally, I have formatted it in the same style as the PHB's wild magic surge table, using the Homebrewery. Very excited for the chaos/randomness of the Wild Magic table. Teleport up to 60 feet away to unoccupied space. In case 2: This scenario is not allowed. When you roll on this Wild Magic Surge Table you roll BOTH a d100 and a d20 at the SAME TIME. These areas were thought to have been caused by the titanic battles of the gods during the Time of Troubles. Burning Each creature and item within 6 m / 20 ft starts burning and takes 1d6 Fire per turn. Revised Homebrew Wild Magic Surge System. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Feywild Shard (uncommon, att): when you use Metamagic on a spell, roll on the Wild Magic table. Today we’re taking a look at the Wild Magic. 666. Barbarian Class Details. action also require a bonus action as you add 03–04 A siren controlled by the DM appears next to you loquacious verbal components. Perhaps you were blessed by a powrful fey. . . As for the effects, I typically just like rolling on a wild magic d1000 table and interpreting the results. d100 Minor Magical Items. Make a wild magic table of wild magic tables, so that you have to roll to see which table you even use, adds a ton of unpredictability to the use of wild magic 😁. Upon using Tides of Chaos, you roll a d20 immediately, as if you had cast a spell. Fey Ancestry. 0666 Caster can't use magic unless he swallows a gold coin each day . 29. Doppel-party – The party arrives 1d10 miles away from their intended destination 1 week after they left. Random Roll: d50 = 14. Proposed wild magic barb does 44. Don't feel bound by the results if you think they suck, just roll again until you get something that won't destroy your campaign. Still have only seen like 3 surges. So yeah, my very blunt opinion on it. Remember that you can only Wild Shape. Some are a bit too much effort for the DM to work with, and some just didn't keep to the spirit and balance of the original table. Changing up you wild magic barbarian. You can use an action to throw a handful at a creature within 15 feet. Roll a d10. This is the real meat of this subclass — a wholly unique wild magic table that feels totally evocative of the Wild Magic Barbarian. Take a taste of the preview over on its DMs Guild store page! Cheers. FIREBALL! - Cast the spell "Fireball" centered on yourself as a 3rd level spell. 3rd-level Path of Wild Magic feature. Wild Magic Table 5e : dnd Guide. Determining the wild magic effect involves the roll of a d100, although there are only 50 possible outcomes. File added 'Wild Magic D100 [version 1. 43-44: A Magic item worth less than 100 gold materializes and impacts Caster's head. If thrown, it reappears in your hand at the end of your turn. When the spell is cast, the GM rolls a d100 and consults the table below. D100. D&D Beyond - Dungeons & Dragons Fifth Edition Tools, Rules, Races, Classes, Items, Spells, Monsters, and More. 4 Flaming Bolts. A homebrew D100 Wild Magic Surge Table with a lot more power than the original. Wild Surge. Check out r/d100 because that is the greatest sub ever for making tables like these. 3 Wild Magic Surge — Bard d100 Effect d100 Effect 01–02 Roll again on a different class’s Wild Magic Surge 51–52 For the next minute, your spells that require an table. 10th-level Path of Wild Sorcery feature Your unpredictable magic lashes out to protect you. I just used the Sibriex Body Warping table from MToF, and it turned one of the players blue. Your ability to use this item refreshes on a long rest. Like others, it has a result for all 100 sides of the dice, unlike the base table which only has 50. Reply reply. The target can be a creature, an object, or a point in space. A barbarian exposed to this realm feels emotions powerfully and magic saturates their body. If the weapon leaves your hand, the weapon reappears in your hand after hitting or missing a target. Wabbajack - Requires attunement. Wild Magic Zone . The Wild Magic sorcerous origin is all about the Wild Magic Surge. Roll20® is the most complete solution for digital play. Due to the random nature of Wild Magic Barbarian's Rage, the Duergar subrace of Dwarf are a good choice thanks to race's inherentt resistance to Poison Damage and saving throws against it. Business, Economics, and Finance. Here's the thing about Barbarian's Wild Surges compared to Sorcerer's Wild Magic Surges: Barbarians' are way more limited in number of times they can occur (until level 10), so they need to be always positive and have an effect for the entire rage (even rolling a 1 gives you temp HP). See also: For the Sorcerer version, see Wild Magic. Homebrew Wild Magic Barb Variant Feature. Subscribe to get the free product of the week! One-click unsubscribe later if you don't enjoy the newsletter. Power Surge Table. I'm so disappointed. There are a lot of emotions that go into the Barbarian’s signature Rage feature, but this subclass takes it further by adding in surges of raw, wild magic! If you’ve got what it takes to embrace chaos and let the wild magic flow through you, this just might be the. I do feel a bit dumb after posting the wrong image, I’ll have to remember to post a second update next weekRoll Effect. If the wild surge requires a saving throw, the DC equals 8 + your proficiency bonus + your Constitution modifier. The spell fails to take effect. For instance, at the moment I'm playing a Paladin styled after Arnold Schwarzenegger and…Page 3 of 3 - Wild Magic D100 Table - posted in File topics: In response to post #128906172. Magic infuses one weapon of your choice that you are holding. Path of the Wild Soul. Each creature within 15 ft of it must then make a dexterity saving throw or take 3d6 force damage. This revision tweaks the subclass's features. It’s a more direct, obvious source of fuel. If the wild surge requires a saving throw, the . Other Suggestions: with magic table with magic taboo with magic taste with magic take while magic table Path of Wild Magic Classes influence people. 2 - A circus caravan has broken down and is under attack by 1d4 bugbears. Also casting fireball on yourself as a sorcerer is not generally considered a "useful" wild magic effect. Feywild Trinkets The Feywild Trinkets table that follows offers a selection of trinkets appropriate for Feywild-themed adventures such as this one. He's not bright, but he's strong, tough, and scary enough to make up for it. "When you have 6 people all playing casting two random effects each, scrolling through the document. Wondering if I could homebrew a barbarian variant that rolled on, for instance, the wild magic surge variant table listed in this thread. Wild Magic Surge table. If the weapon leaves your hand, the weapon reappears in your hand after hitting or missing a target. Rage: Wild Magic is a Class Action in Baldur's Gate 3. If the roll is odd, you shrink. On a miss, the target of the effect is you. Authors. Yarafaka - An orc barbarian with a giant two-handed morningstar. login. Then it gets better as a subclass. Entry. 5 At 11, warlock baseline is 3d10+15+3d6= 42. Proposed wild magic barb without GWM is 2d6+5+2+2d6+5+2 and if hitting a 3 on wild magic they deal 1d6+8. The best in slot special to pair with said scythe would be Ice Scythe due to its special making the opponent weaker to ice. Transported to Astral Plane until end of next turn. YMMV. These Wild Magic effects are sometimes helpful, sometimes. 5 without the bump it's 31. With over 100 unique monster meals, your party will be eating gelatinous cube preserves and deep-fried kraken rings in no time. The group loved it, and all wanted to have a. Unlike Scribes Wizard it doesn't require you to spend a spell slot. There are some items in Tashas that make Wild Magic Sorcerer really fun: +X Bloodwell Vial (uncommon to very rare, att by a Sorc): +X focus, and you can recharge 5 Sorc points on a short rest 1/LR. 3. This table adds an additional 50 wild magic effects which haveThis primal path for the Barbarian is inspired by the subclass of the same name, found in the August 5, 2019 Unearthed Arcana. Originally posted by sevensided:Random lists and tables for tabletop games that you need a d100 to roll on! The lists created here will be posted and archived to. 41-42: Caster becomes Petrified for 1d4 rounds. Whether it's accidentally summoning a cambion in the middle of the lower city, or accidentally turning a badass head assassin into a kitty cat right before he starts a cutscene involving the captain of the fist. 4. TLDR: Wild Magic Barbarian looks fun. On a crit, roll on the Wild Magic table. Twitter Facebook The Wild Magic Sorcerer is possibly the strangest full caster subclass in the game; the d100 table of wacky effects is both the most appealing part of the subclass and a ticking time bomb that can result in instant death for your party. Roll on this table at the start of each of your turns for the next minute, rerolling this result on subsequent rolls. 1. D&D Barbarian Build Guides. You've got a 12. When you enter your rage, roll on the Wild Magic table to determine the magical effect produced. Wild Magic Surge table for DnD 5e. If your DM chooses this option then you would get your Tides of Chaos use back. The idea is that each table is connected to a specific element or likewise concept, so it's easier to create a Wild Magic Sorcerer with ties to specific kinds of magic. Effect. Now i have gotten a few Wild magic Surges, i belive its less then 50 effect's overall . Last Update: 24 Aug 2023. 3 %âãÏÓ 344 0 obj > endobj 357 0 obj >/Filter/FlateDecode/ID[72AB447FC9BA31D0DE1768789B4EDE4F>5440BCB5B96D2842A1C34AB3098937E4>]/Index[344 34]/Info 343 0 R. You are protected by wild, vengeful magic. Spells. You lose concentration on any spells you are concentrating on, and your eyes swirl with energy, and you now passively emanate a 60 feet antimagic cone in the direction you. The wild magic barbarian felt terribly underpowered in the realm of class features. Eventually, if you want to try for a different effect. When you enter your rage, roll on the Wild Magic table to determine the magical effect produced. 95 $26. For the next minute, you can see any invisible creature within 60ft and not in total cover. The catch is you need to have at least 5 possibilities before you’re allowed to post a request. D100. The Complete Virtual Tabletop. D20 result: 1-5 = Bad Result 6-15 = Neutral Result 16-20 =. 0667 Caster can t use magic unless he's holding a buzzard's feather . As D&D Celebration prepares for its launch on the 18th, two new subclasses have been revealed out of Tasha’s Cauldron of Everything. The other third don't do anything meaningful. laserllama's Alternate Barbarian v2. The following table highlights the more significant revisions to the classes included in this UA. The best all around in slot special would probably be blade of awe replica, which has a 5% chance on hit to heal your health and mana around 5%. d100 Effect; 01: For 1 minute, you emanate Wild Magic aura around you in a 30-foot radius. Reroll. A Path of the Wild Magic Barbarian has been exposed to the beautiful, intensely emotional, and rampant magic of the Feywild, the Upper Planes, and other realms of supernatural power that can profoundly influence people. 3. The Wild Magic sorcerer is one of the original fifth edition sorcerer subclasses, appearing the Player’s Handbook. I'm. Enjoy! 1) You grow an extra leg for a minute. ago. The Homebrewery link. Wild Surge (d8) 1 - Necrotic energy bursts from you. The actions that a Character can perform are based on their Class and Equipment. Tags. Append this paragraph after the Wild Magic table. A two handed flail, where the ball is a condensed chunk of Wild Metal. Pro tip: use a deck of cards for Wild Magic. It can be used to create custom dice, critical success/failure tables, loot tables, or any other list of items that need to be "rolled". Unlock 27 different subclasses, like the Hexblade Warlock and the Swashbuckler in the Character Builder. From a design perspective, I wanted to emulate the 5E subclass’s random magical effects, but do so in a more consistent and mechanically satisfying way. When you enter your rage, roll on the Wild Magic table to determine the magical effect produced. Constitution modifier. It causes the drinker to experience a Wild Magic Surge on a random table. 2. That's why you make the 1d8 chart a 1d10 chart and make them roll on the d100 table on a 1 or 10. 10. Barbarian Wild Magic Table. Almost every effect is negative. d100. 3rd-level Path of Wild Magic feature. I'll be posting them here for you guys to collect over the next couple of days, but otherwise you can also get. 03 04 A gelatinous cube on initiative 1 controlled by the DM appears in a space next to you and disappears after 1 minute. Wild Magic Effects Effect Description Turn Magic At the start of each turn, trigger a random magical effect. 5e. 22 Online. Continuing the process of making a wild magic table for each school of magic. View mod page; View image gallery; Karlach is bae. Wild Magic should absolutely have some risk. 0. Gain the power to sense corpses within 50ft for the next hour. The caster gets the hiccups, which last for 1d6 minutes. Choose a race that boosts your Strength and Constitution, such as Half-Orc, Githyanki, or Mountain Dwarf. Path of Wild Magic Feats. This way, if the tide of battle turns so that your Wild Surge option is. Barbarian Wild Magic Table. Wild magic glove - Once per day, while raging, a Wild Magic Barbarian can use an action to cast Chaos Bolt at a level equal to your rage damage bonus. Level 14 – Controlled Surge. ago. 3. Roll a d10. 10 times more in baldurs gate 1. Sure detect magic for CON mod # per long rest is handy and trading taking damage to give a spell slot to an ally is cool for short rest but again, random and might not give you what you need. r/UnearthedArcana. source. Reply Replies (2) 9 +1. 5, or 4) it seemed reasonable to pull material from 2e. Keep in mind that the table for the Sorcerer, however, is designed to have the results be about 2/3 Positive for the sorceror, and not all of these tables might have the same ratio. Once you do so, you must finish a long rest before you can use this feature again. d100 Effect d100 Effect; 1: Ring of Magic: 2: Cursed Ring of Seeking: 3: Ring of Bureacratic Wizardry: 4:. We may have to steal this =). Raven Mists: An enormous bank of peasoup-thick mist rolls in and settles. That is why playing in D&D classes with spellcasting abilities is so enjoyable. d100. darkvision and the Nimble Escape traits common to all goblins. and disappears after 1 minute. Roll on this table twice, ignoring this result. 158 upvotes · 6 comments r/UnearthedArcana laserllama's Alternate Barbarian v2. They had to chisel his head out and then kill him. EDIT: AH wait, this is for wildmagic barbarian. Roll a d10. Wild Magic Surge doesn't necessarily mean a character caused that sudden and weird / random spark of wild magic; it can be interpreted that a sudden and random spark of magic from some other source, even an unknown. This could lead to situations where a simple cast of a spell could result in a (potentially life-threatening) fireball spell centered on the caster. To trigger the effect, a 20 needs to be rolled on a d20 (i. The Barbarian. If the result is 1, roll on the Wild Magic Surge table. Systems. 3. The other third don't do anything meaningful. Barbarian Wild Magic Table. . Roll20® is the most complete solution for digital play. I'm building a world where wild magic plays a bigger role in the underlying physics (for example all casters now must make checks when casting) and wanted it to be exhibited in world events that change the face of the world periodically. If the player’s roll results in a 1, they must then roll a d100. Path of the Beast. New Wild Magic Surges. This way it stays engaging while not TPK'ing you and your friends at any level. Angry characters may Recklessly attack. Wild Magic d100 Table _ GM Binder.